# LEVEL 1

tile width = 32
tile height = 32

map width tiles = 24
map height tiles = 24

background map row0 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row1 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row2 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row3 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row4 = 0,0,0,0,1,20,1,20,1,0,0,1,1,1,1,1,0,1,1,1,0,0,0,0
background map row5 = 0,0,0,0,17,1,1,1,1,20,1,18,1,1,1,1,0,1,1,1,0,0,0,0
background map row6 = 0,0,0,0,1,20,1,20,1,1,0,1,1,1,1,1,0,1,1,1,1,1,1,1
background map row7 = 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1
background map row8 = 0,0,0,0,1,1,1,1,1,1,1,1,1,1,27,32,0,1,1,1,0,0,0,0
background map row9 = 0,0,0,0,1,1,1,1,1,1,1,1,1,1,33,30,0,1,21,1,0,0,0,0
background map row10 = 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
background map row11 = 0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,0,1,19,1,0,0,0,0
background map row12 = 0,0,0,0,1,1,0,1,1,0,0,22,22,1,1,1,0,1,1,1,0,0,0,0
background map row13 = 0,0,0,0,1,1,1,1,1,0,0,22,22,1,1,1,0,1,1,1,0,0,0,0
background map row14 = 0,0,0,0,1,1,0,1,1,0,0,22,22,1,1,1,0,1,1,1,0,0,0,0
background map row15 = 0,0,0,0,1,1,0,1,1,0,0,22,22,1,1,1,0,1,1,1,0,0,0,0
background map row16 = 0,0,0,0,1,1,0,35,35,0,0,0,0,1,1,21,0,1,1,1,0,0,0,0
background map row17 = 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0
background map row18 = 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,19,1,1,1,1,0,0,0,0
background map row19 = 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0
background map row20 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row21 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row22 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row23 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

barrier map row0 = 47,47,47,46,46,46,46,46,46,47,47,46,46,46,46,46,46,46,46,46,46,47,47,47
barrier map row1 = 47,47,47,46,46,46,46,46,46,47,47,46,46,46,46,46,46,46,46,46,46,47,47,47
barrier map row2 = 47,47,47,46,46,46,46,46,46,43,42,46,46,46,46,46,46,46,46,46,46,47,47,47
barrier map row3 = 47,47,47,8,7,7,7,7,7,7,14,7,7,7,7,7,14,7,7,7,9,47,47,47
barrier map row4 = 7,7,7,16,0,0,0,0,0,1,6,0,0,0,0,0,6,0,0,0,6,47,47,47
barrier map row5 = 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,10,7,7,7
barrier map row6 = 7,7,7,16,0,0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,0,0,0,0
barrier map row7 = 47,47,47,15,7,7,7,7,7,7,11,0,0,0,0,0,6,0,0,0,0,0,0,0
barrier map row8 = 47,47,47,6,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,8,7,7,7
barrier map row9 = 47,47,47,6,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,6,44,46,46
barrier map row10 = 47,47,47,6,0,0,8,7,7,14,7,7,7,7,7,7,12,7,0,7,16,47,47,47
barrier map row11 = 47,47,47,6,0,0,6,22,22,6,47,46,3,0,0,0,6,0,0,0,6,47,47,47
barrier map row12 = 46,46,43,6,0,0,6,0,0,6,47,0,0,0,0,0,6,0,0,0,6,47,47,47
barrier map row13 = 46,46,45,6,0,0,0,0,0,6,47,0,0,0,0,0,6,0,0,0,6,47,47,47
barrier map row14 = 47,47,47,6,0,0,6,0,0,6,47,0,0,0,0,0,6,0,0,0,6,47,47,47
barrier map row15 = 47,47,47,6,0,0,6,0,0,6,47,0,0,0,0,0,6,0,0,0,6,47,47,47
barrier map row16 = 47,47,47,6,0,0,6,0,0,6,47,46,3,0,0,0,6,0,0,0,6,47,47,47
barrier map row17 = 47,47,47,6,0,0,10,7,7,13,7,7,7,7,7,0,11,0,0,0,6,47,47,47
barrier map row18 = 47,47,47,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,47,47,47
barrier map row19 = 47,47,47,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,6,47,47,47
barrier map row20 = 47,47,47,10,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,11,47,47,47
barrier map row21 = 47,47,47,46,46,46,46,46,46,46,46,46,46,45,44,46,46,46,46,46,46,47,47,47
barrier map row22 = 47,47,47,46,46,46,46,46,46,46,46,46,46,47,47,46,46,46,46,46,46,47,47,47
barrier map row23 = 47,47,47,46,46,46,46,46,46,46,46,46,46,47,47,46,46,46,46,46,46,47,47,47

waypoint 0 = 9,5
waypoint 1 = 11,5
waypoint 2 = 11,8
waypoint 3 = 5,9
waypoint 4 = 5,13
waypoint 5 = 7,13
waypoint 6 = 5,18
waypoint 7 = 15,18
waypoint 8 = 15,16
waypoint 9 = 17,18
waypoint 10 = 18,11
waypoint 11 = 5,5
waypoint 12 = 8,14
waypoint 13 = 13,13

path info row0 = -1,1,1,1,1,1,1,1,1,1,1,11,1,1
path info row1 = 0,-1,2,2,2,2,2,2,2,2,2,0,2,2
path info row2 = 1,1,-1,3,3,3,3,3,3,3,3,1,3,3
path info row3 = 2,2,2,-1,4,4,4,4,4,4,4,2,4,4
path info row4 = 3,3,3,3,-1,5,6,6,6,6,6,3,5,6
path info row5 = 4,4,4,4,4,-1,4,4,4,4,4,4,12,4
path info row6 = 4,4,4,4,4,4,-1,7,7,7,7,4,4,7
path info row7 = 6,6,6,6,6,6,6,-1,8,9,9,6,6,8
path info row8 = 7,7,7,7,7,7,7,7,-1,7,7,7,7,13
path info row9 = 7,7,7,7,7,7,7,7,7,-1,10,7,7,7
path info row10 = 9,9,9,9,9,9,9,9,9,9,-1,9,9,9
path info row11 = 0,0,0,0,0,0,0,0,0,0,0,-1,0,0
path info row12 = 5,5,5,5,5,5,5,5,5,5,5,5,-1,5
path info row13 = 8,8,8,8,8,8,8,8,8,8,8,8,8,-1

player location = 4,5

number of enemies = 12

# enemy X = TYPE,XSPAWN,YSPAWN,XTRIGGER,YTRIGGER,
#	    TRIGGERWIDTH,TRIGGERHEIGHT,SPAWNDELAY,VISIBLE,ENABLED,INDIFFERENT
enemy 0 = simple,5,4,0,0,1,1,0,true,false,false
enemy 1 = simple,6,4,0,0,1,1,0,true,false,false
enemy 2 = simple,7,4,0,0,1,1,0,true,false,false
enemy 3 = simple,5,6,0,0,1,1,0,true,false,false
enemy 4 = simple,6,6,0,0,1,1,0,true,false,false
enemy 5 = simple,7,6,10,5,1,1,0,true,false,false
enemy 6 = simple,14,8,11,5,1,1,0,false,true,false
enemy 7 = simple,4,11,6,8,1,2,0,false,true,false
enemy 8 = simple,8,16,6,13,1,1,0,false,true,false
enemy 9 = simple,11,12,7,11,1,1,0,false,true,true
enemy 10 = simple,17,11,17,17,3,1,1000,false,true,false
enemy 11 = simple,18,11,17,17,3,1,2500,false,true,false

trigger 0 = message,9,4,1,1,true,mission statement
trigger 1 = door,9,4,1,1,true,0,0
trigger 2 = message,7,11,1,1,true,inactive powerplant
trigger 3 = door,7,11,1,1,true,1,0
trigger 4 = message,11,16,1,1,true,inactive powerplant
trigger 5 = message,11,11,1,1,true,powerplant activated
trigger 6 = object,11,11,1,1,true,0,1
trigger 7 = door,11,11,1,1,true,2,0
trigger 8 = message,19,19,1,1,true,disabled store
trigger 9 = level end,17,8,3,1,true
trigger 10 = enable enemy,10,5,1,1,false,5
trigger 11 = aggrevate,15,17,1,1,true,9
trigger 12 = change mission,11,11,1,1,true,new mission

number of triggers = 13

number of doors = 5
door 0 = 10,5,1,true,false
door 1 = 15,17,1,false,false
door 2 = 18,10,1,false,false
door 3 = 6,13,1,true,true
door 4 = 3,5,1,true, false

object 0 = powerplant,8,11,off,0
object 1 = powerplant,10,13,off,0
object 2 = powerplant,10,14,off,0
object 3 = message,9,4,on,0
object 4 = message,7,11,on,0
object 5 = message,11,16,on,2
object 6 = message,11,11,on,0
object 7 = message,19,19,on,1

mission statement static heading = Time/date stamp:`May 30, 2318:`5:30am
mission statement heading 0 = Mission Objectives
mission statement heading 1 = Damage Report
mission statement heading 2 = Maint. Bay 7 Status

mission statement 0 line 0 = From: Slave`To: Dactyl07-01`Message: commands and instructions``
mission statement 0 line 1 = Assess and repair salvageable power plants in current subsection.``
mission statement 0 line 2 = Receive further instructions via human interface terminals such as this one.
mission statement 1 line 0 = Interference or a communications error has rendered all wireless communications inactive.``
mission statement 1 line 1 = An Ixion command virus has overridden loyalty protocols for all other active Dactyl units. Engage and destroy only if necessary.
mission statement 2 line 0 = Dactyl07-01:`Empty.`Last active:`May 30, 2318 5:30am``
mission statement 2 line 1 = Dactyl07-02:`Core CPU infected!``
mission statement 2 line 2 = Dactyl07-03:`Core CPU infected!``
mission statement 2 line 3 = Dactyl07-04:`Core CPU infected!``
mission statement 2 line 4 = Dactyl07-05:`Core CPU infected!``
mission statement 2 line 5 = Dactyl07-06:`Core CPU infected!``
mission statement 2 line 6 = Dactyl07-07:`Core CPU infected!

mission summary line 0 = Assess and repair salvageable power plants in your subsection.

disabled store line 0 = This Supply Transfer Order Requisition system is not functioning properly at this time. For your safety, it is on inactive standby until an authorized and properly programmed Dactyl maintenance bot can come and repair this unit. Please do not effect repairs as it will void your warranty. We apologize for the inconvenience and thank you for purchasing a hazmat product.
disabled store color scheme = error

inactive powerplant line 0 = Execute error: 000000`Power plant status unverifiable.``Contact local subsection Maintenance Bay for service.
inactive powerplant color scheme = error

powerplant activated static heading = Power plant 0703`efficiency: 73%`Status: Normal
powerplant activated heading 0 = Message
powerplant activated heading 1 = Mission Status
powerplant activated heading 2 = Fusion Cutters
powerplant activated 0 line 0 = From: Slave`To: Dactyl07-01`Message: success``
powerplant activated 0 line 1 = Power restored to subsection. Cleansing of Ixion command virus commencing.``Proceed to the next subsection and await further instructions.
powerplant activated 1 line 0 = Transit time:`12 light-years``Location:`Ixion system, 4th planet, Ixion homeworld, 48 kilometers in geosynchronous orbit``
powerplant activated 1 line 1 = Life support status:`ERROR``Weapons status:`ERROR``Power status:`ERROR``Communications status:`ERROR
powerplant activated 2 line 0 = To all personnel:`
powerplant activated 2 line 1 = All Dactyl units come equipped with fusion cutters.`
powerplant activated 2 line 2 = They use superheated plasma, designed to perfectly cut sections of starship-grade hybrid steel.`
powerplant activated 2 line 3 = Please do not use them to light cigars or cigarettes, as it violates safety regulations and taxes environmental filters.

new mission line 0 = Make it to the next section of the ship.

# define items for sale in STORE
number of available items = 0
