# Level 5

tile width = 32
tile height = 32

map width tiles = 42
map height tiles = 32

background map row0 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row1 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row2 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row3 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row4 = 0,0,0,0,1,17,1,0,1,1,0,1,1,1,27,0,0,28,1,1,1,1,40,1,1,0,1,1,1,0,1,23,0,0,0,0,24,1,0,0,0,0
background map row5 = 0,0,0,0,1,1,1,0,1,20,1,18,1,39,23,0,0,24,1,1,1,1,1,1,1,0,1,1,1,0,1,29,25,25,25,25,30,1,0,0,0,0
background map row6 = 0,0,0,0,1,1,35,0,1,20,1,18,1,1,23,0,0,24,1,1,0,1,1,1,1,0,1,1,1,0,1,38,1,1,1,1,1,1,0,0,0,0
background map row7 = 0,0,0,0,0,1,0,0,1,1,0,1,1,38,23,0,0,24,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0
background map row8 = 0,0,0,0,38,1,1,0,1,1,0,1,1,1,23,0,0,24,1,1,0,1,1,1,1,0,1,1,20,1,18,1,1,0,0,0,0,0,0,0,0,0
background map row9 = 0,0,0,0,1,1,1,0,1,1,0,1,1,1,29,25,25,30,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0
background map row10 = 0,0,0,0,1,1,1,0,1,1,0,1,1,1,1,1,1,38,1,1,0,1,1,1,1,0,39,1,1,0,1,1,36,0,0,0,0,0,0,0,0,0
background map row11 = 0,0,0,0,1,1,1,0,1,1,0,1,1,1,1,1,1,1,1,38,0,1,1,1,1,0,1,1,1,0,1,1,1,1,1,1,1,1,0,0,0,0
background map row12 = 0,0,0,0,1,1,20,1,18,1,0,1,1,1,27,26,26,28,1,1,0,1,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row13 = 0,0,0,0,1,1,20,1,18,1,0,1,1,1,23,0,0,24,1,1,0,1,1,1,20,1,18,1,1,0,1,1,1,1,1,1,1,1,0,0,0,0
background map row14 = 0,0,0,0,0,0,0,0,0,0,0,1,1,1,23,0,0,24,1,1,0,41,1,1,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0
background map row15 = 0,0,0,0,1,1,1,1,1,1,0,0,1,1,35,0,0,24,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0
background map row16 = 0,0,0,0,1,36,1,1,1,1,1,0,1,1,23,0,0,24,1,1,0,1,1,1,1,0,1,1,20,1,18,1,1,0,0,0,0,0,0,0,0,0
background map row17 = 0,0,0,0,1,1,1,1,1,1,1,0,1,1,23,0,0,24,1,1,0,1,1,1,1,0,1,1,1,0,1,38,1,0,0,0,0,0,0,0,0,0
background map row18 = 0,0,0,0,1,1,1,1,1,1,1,0,1,1,23,0,0,24,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,1,1,1,1,1,0,0,0,0
background map row19 = 0,0,0,0,1,1,1,1,1,1,1,0,1,1,29,25,25,30,1,1,1,1,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row20 = 0,0,0,0,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,0,1,1,1,1,1,1,1,1,0,0,0,0
background map row21 = 0,0,0,0,1,1,1,1,38,1,1,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0,1,1,36,0,0,0,0,0,0,0,0,0
background map row22 = 0,0,0,0,1,1,1,1,1,1,20,1,18,1,1,1,1,1,1,1,1,1,1,0,40,1,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0
background map row23 = 0,0,0,0,1,21,1,1,1,1,20,1,18,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,20,1,18,1,1,0,0,0,0,0,0,0,0,0
background map row24 = 0,0,0,0,0,1,0,0,1,1,1,0,1,1,1,1,27,26,26,26,26,28,1,0,1,1,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0
background map row25 = 0,0,0,0,1,19,35,0,1,1,1,0,1,1,1,1,23,0,0,0,0,24,1,0,1,1,1,1,1,0,1,1,1,1,1,1,1,1,0,0,0,0
background map row26 = 0,0,0,0,1,1,1,0,1,1,1,0,1,39,1,1,23,0,0,0,0,24,1,0,31,32,1,36,1,0,1,27,26,26,26,26,28,1,0,0,0,0
background map row27 = 0,0,0,0,1,17,1,0,1,1,1,0,1,1,1,1,23,0,0,0,0,24,1,0,33,34,1,1,1,0,1,23,0,0,0,0,24,1,0,0,0,0
background map row28 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row29 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row30 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
background map row31 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

barrier map row0 = 44,46,46,46,6,1,6,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,45
barrier map row1 = 47,44,46,46,6,1,6,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,45,47
barrier map row2 = 47,47,44,46,6,1,6,46,46,46,46,46,46,46,46,45,44,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,45,35,35,44,46,46,46,45,47,47
barrier map row3 = 47,47,47,8,11,1,10,14,7,7,14,7,7,7,3,47,47,2,7,7,7,7,7,7,7,14,7,7,7,14,7,3,47,2,3,47,2,7,9,47,47,47
barrier map row4 = 47,47,47,6,0,0,0,6,0,0,5,0,0,0,0,47,47,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,42,46,46,43,0,0,6,47,47,47
barrier map row5 = 47,47,47,6,0,0,0,6,0,0,0,0,0,0,0,47,47,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,0,0,0,0,0,0,6,47,47,47
barrier map row6 = 47,47,47,6,0,0,35,6,0,0,0,0,0,0,0,47,47,0,0,0,4,0,0,0,0,6,0,0,0,6,0,0,0,0,0,0,0,0,6,47,47,47
barrier map row7 = 47,47,47,15,7,0,7,16,0,0,4,0,0,0,0,47,47,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,44,46,46,46,46,46,43,47,47
barrier map row8 = 47,47,47,6,0,0,0,6,0,0,6,0,0,0,0,42,43,0,0,0,6,0,0,0,0,6,0,0,0,0,0,0,0,47,32,4,27,28,4,47,47,47
barrier map row9 = 47,47,47,6,0,0,0,6,0,0,6,0,0,0,0,0,0,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,1,34,5,29,30,5,47,47,47
barrier map row10 = 47,47,47,6,0,0,0,6,0,0,6,0,0,0,0,0,0,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,42,46,46,46,46,46,45,47,47
barrier map row11 = 47,47,47,6,0,0,0,5,0,0,6,0,0,0,0,0,0,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,0,0,0,0,0,4,47,47,47
barrier map row12 = 47,47,47,6,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,6,0,0,0,0,6,0,0,0,15,7,7,7,7,7,7,7,7,16,47,47,47
barrier map row13 = 47,47,47,6,0,0,0,0,0,0,6,0,0,0,0,44,45,0,0,0,6,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,5,47,47,47
barrier map row14 = 47,47,47,15,7,7,7,7,7,7,16,0,0,0,0,47,47,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,44,46,46,46,46,46,43,47,47
barrier map row15 = 47,47,47,6,0,0,0,0,0,0,10,9,0,0,35,43,47,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,1,32,4,27,28,4,47,47,47
barrier map row16 = 47,47,47,6,0,0,0,0,0,0,0,6,0,0,0,44,47,0,0,0,6,0,0,0,0,6,0,0,0,0,0,0,0,47,34,5,29,30,5,47,47,47
barrier map row17 = 47,47,47,6,0,0,0,0,0,0,0,6,0,0,0,47,47,0,0,0,6,0,0,0,0,6,0,0,0,6,0,0,0,42,46,46,46,46,46,45,47,47
barrier map row18 = 47,47,47,6,0,0,0,0,0,0,0,6,0,0,0,42,43,0,0,0,5,0,0,0,0,6,0,0,0,6,0,0,0,0,0,0,0,0,4,47,47,47
barrier map row19 = 47,47,47,6,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,15,7,7,7,7,7,7,7,7,16,47,47,47
barrier map row20 = 47,47,47,6,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,6,0,0,0,0,0,0,0,0,5,47,47,47
barrier map row21 = 47,47,47,6,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,8,7,11,0,0,0,6,0,0,0,44,46,46,46,46,46,43,47,47
barrier map row22 = 47,47,47,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,1,32,4,27,28,4,47,47,47
barrier map row23 = 47,47,47,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,47,34,5,29,30,5,47,47,47
barrier map row24 = 47,47,47,15,7,0,7,9,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,6,0,0,0,42,46,46,46,46,46,45,47,47
barrier map row25 = 47,47,47,6,0,0,35,6,0,0,0,6,0,0,0,0,0,44,46,46,45,0,0,6,0,0,0,0,0,6,0,0,0,0,0,0,0,0,4,47,47,47
barrier map row26 = 47,47,47,6,0,0,0,6,0,0,0,6,0,0,0,0,0,47,27,28,47,0,0,6,0,0,0,0,0,6,0,0,0,0,0,0,0,0,6,47,47,47
barrier map row27 = 47,47,47,6,0,0,0,6,0,0,0,6,0,0,0,0,0,47,29,30,47,0,0,6,0,0,0,0,0,6,0,0,44,46,46,45,0,0,6,47,47,47
barrier map row28 = 47,47,47,10,9,1,8,13,7,7,7,13,7,7,7,7,3,47,2,3,47,7,7,13,7,7,7,7,7,13,7,7,47,2,3,47,2,7,11,47,47,47
barrier map row29 = 47,47,42,46,6,1,6,46,46,46,46,46,46,46,46,46,46,43,46,46,42,46,46,46,46,46,46,46,46,46,46,46,43,35,35,42,46,46,46,43,47,47
barrier map row30 = 47,42,46,46,6,1,6,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,43,47
barrier map row31 = 42,46,46,46,6,1,6,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,46,43

# EXAMPLE: waypoint 0 = 7,3

waypoint 0 = 5,6
waypoint 1 = 5,8
waypoint 2 = 6,12
waypoint 3 = 8,12
waypoint 4 = 9,6
waypoint 5 = 11,6
waypoint 6 = 13,10
waypoint 7 = 17,10
waypoint 8 = 19,5
waypoint 9 = 21,5
waypoint 10 = 22,10
waypoint 11 = 24,13
waypoint 12 = 26,13
waypoint 13 = 28,8
waypoint 14 = 30,8
waypoint 15 = 32,6
waypoint 16 = 32,11
waypoint 17 = 28,16
waypoint 18 = 30,16
waypoint 19 = 32,13
waypoint 20 = 32,18
waypoint 21 = 28,23
waypoint 22 = 30,23
waypoint 23 = 32,20
waypoint 24 = 32,25
waypoint 25 = 21,19
waypoint 26 = 19,19
waypoint 27 = 21,23
waypoint 28 = 16,23
waypoint 29 = 12,19
waypoint 30 = 12,23
waypoint 31 = 10,23
waypoint 32 = 9,18
waypoint 33 = 5,23
waypoint 34 = 5,25
waypoint 35 = 9,9

path info row0 = -1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
path info row1 = 0,-1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
path info row2 = 1,1,-1,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3
path info row3 = 2,2,2,-1,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35
path info row4 = 35,35,35,35,-1,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,35
path info row5 = 4,4,4,4,4,-1,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4
path info row6 = 5,5,5,5,5,5,-1,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,29,29,29,29,29,29,29,29,5
path info row7 = 6,6,6,6,6,6,6,-1,8,8,8,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,6,6,6,6,6,6,6
path info row8 = 7,7,7,7,7,7,7,7,-1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7
path info row9 = 8,8,8,8,8,8,8,8,8,-1,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,8,10,8,8,8,8,8,8,8,8
path info row10 = 9,9,9,9,9,9,9,9,9,9,-1,11,11,11,11,11,11,11,11,11,11,11,11,11,11,25,25,25,25,25,25,25,25,25,25,9
path info row11 = 25,25,25,25,25,25,25,25,10,10,10,-1,12,12,12,12,12,12,12,12,12,12,12,12,12,25,25,25,25,25,25,25,25,25,25,25
path info row12 = 11,11,11,11,11,11,11,11,11,11,11,11,-1,13,13,13,13,17,17,17,17,17,17,17,17,11,11,11,11,11,11,11,11,11,11,11
path info row13 = 12,12,12,12,12,12,12,12,12,12,12,12,12,-1,14,14,14,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12
path info row14 = 13,13,13,13,13,13,13,13,13,13,13,13,13,13,-1,15,16,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13
path info row15 = 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,-1,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14
path info row16 = 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,-1,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14
path info row17 = 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,-1,18,18,18,21,21,21,21,12,12,12,12,12,12,12,12,12,12,12
path info row18 = 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,-1,19,20,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17
path info row19 = 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,-1,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18
path info row20 = 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,-1,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18
path info row21 = 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,-1,22,22,22,17,17,17,17,17,17,17,17,17,17,17
path info row22 = 21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,-1,23,24,21,21,21,21,21,21,21,21,21,21,21
path info row23 = 22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,-1,22,22,22,22,22,22,22,22,22,22,22,22
path info row24 = 22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,-1,22,22,22,22,22,22,22,22,22,22,22
path info row25 = 26,26,26,26,26,26,26,26,26,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,-1,26,27,27,27,27,27,27,27,27,26
path info row26 = 7,7,7,7,7,7,7,7,7,7,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,-1,25,28,28,28,28,28,28,28,7
path info row27 = 28,28,28,28,28,28,28,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,-1,28,28,28,28,28,28,28,28
path info row28 = 29,29,29,29,29,29,29,26,26,26,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,26,27,-1,29,30,30,30,30,30,29
path info row29 = 6,6,6,6,6,6,6,6,6,6,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,-1,30,30,30,30,30,6
path info row30 = 29,29,29,29,29,29,29,29,29,29,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,29,-1,31,31,31,31,29
path info row31 = 30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,-1,32,33,33,30
path info row32 = 31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,-1,33,33,31
path info row33 = 31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,32,-1,34,31
path info row34 = 33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,-1,33
path info row35 = 3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,-1

player location = 5,4

#	  type    spawn  trigger  trigDimens  delay  visible  enabled  indifferent
enemy 0 = ixion droid, 8,11,    5,7,       1,1,       0,    true,    true,    false
enemy 1 = combat mech, 10,5,    8,11,       2,1,       0,    false,    true,    false
enemy 2 = combat mech, 13,9,    10,5,      1,2,       0,    false,    true,    false
enemy 3 = ixion droid, 11,14,    10,10,      1,2,       0,    false,    true,    false
enemy 4 = combat mech, 17,4,    15,9,      1,4,       0,    false,    true,    false
enemy 5 = ixion droid, 13,23,    12,16,      3,1,       0,    false,    false,    false
enemy 6 = ixion droid, 16,23,    12,16,     3,1,       0,   false,    false,    false
enemy 7 = combat mech, 21,24,    16,19,      1,6,       0,    false,    true,    false
enemy 8 = ixion droid, 24,4,    19,4,      1,2,      0,    false,    true,    false
enemy 9 = combat mech, 24,5,    19,4,      1,2,       0,    false,    false,    false
enemy 10 = combat mech, 28,24,    25,13,      1,1,       0,    false,    true,    false
enemy 11 = combat mech, 26,21,    25,13,      1,1,       0,    false,    true,    false
enemy 12 = combat mech, 24,27,    26,21,      3,1,       0,    false,    true,    false
enemy 13 = turret, 30,11,    29,8,      1,1,       0,    true,    true,    false
enemy 14 = combat mech, 33,5,    29,8,      1,1,        0,    true,    true,    false
enemy 15 = turret, 30,13,    29,16,      1,1,       0,    true,    true,    false
enemy 16 = combat mech, 33,18,   29,16,      1,1,       0,    false,    true,    false
enemy 17 = turret, 30,27,    29,23,      1,1,       0,    true,    true,    false
enemy 18 = ixion droid, 33,25,    29,23,      1,1,       0,    true,    true,    false
enemy 19 = turret, 30,20,    29,23,      1,1,       0,    true,    true,    false
enemy 20 = combat mech, 8,27,    11,21,      1,2,       0,    false,    true,    false
enemy 21 = combat mech, 9,15,    11,22,      1,2,       0,    false,    true,    false
enemy 22 = combat mech, 15,22,   11,22,      1,2,       0,    false,    true,    false

number of enemies = 23

trigger 0 = message,6,6,1,1,true,mission statement
trigger 1 = door,6,6,1,1,true,0,1000
trigger 2 = store,14,15,1,1,true,true
trigger 3 = door,0,0,1,1,false,3,0
trigger 4 = door,0,0,1,1,false,4,0
trigger 5 = door,0,0,1,1,false,5,0
trigger 6 = message,6,25,1,1,true,Exit Computer
trigger 7 = level end,5,28,1,1,true
trigger 8 = object,33,9,1,1,true,15,0,3
trigger 9 = object,33,15,1,1,true,15,1,4
trigger 10 = object,33,22,1,1,true,15,2,5
trigger 11 = change mission,32,22,1,1,false,new mission
trigger 12 = enable trigger,32,22,1,1,false,11
trigger 13 = unlock,32,22,1,1,true,12,8,9,10

number of triggers = 14

door 0 = 5,7,1,false,false
door 1 = 25,13,1,true,true
door 2 = 29,8,1,true,true
door 3 = 29,16,1,true,false
door 4 = 29,23,1,true,false
door 5 = 5,24,1,false,false

number of doors = 6

object 0 = conduit,33,9,off,0
object 1 = conduit,33,15,off,0
object 2 = conduit,33,22,off,0
object 3 = message,6,6,on,2
object 4 = message,6,25,on,0
object 5 = store,14,15,on,1

mission summary line 0 = Repair three conduits.

mission statement static heading = Welcome to Tactical Analysis Module 09, Officer 07-01. 

mission statement heading 0 = Mission Objectives
mission statement heading 1 = Planetary analysis
mission statement heading 2 = Shuttle analysis
mission statement 0 line 0 = From: Slave`To: Dactyl07-01`Message: Hardware connections``Repair three damaged conduits.``Three different connection failures to Master detected. Probability of deliberate sabotage 98%.
mission statement 1 line 0 = Sensors confirm the rotational tilt, albedo, and magnetic field of the planet below matches Earth.`Sensors also cannot detect ECA signals from Earth or Moon.
mission statement 2 line 0 = Energy and debris track traces non-ECA shuttles to locations on Earth. Locations correspond to the major ECA launchpads.

Exit Computer static heading = Thank you for using Tactical Analysis Module 09.
Exit Computer heading 0 = Message
Exit Computer heading 1 = Tactical Analysis
Exit Computer heading 2 = Plasma needle
Exit Computer 0 line 0 = From: Slave`To: Dactyl07-01`Message: Hostile action``Proceed immediately to Airlock Access of subsection 09.`Activating anti-boarding protocols.
Exit Computer 1 line 0 = Analysis of non-ECA communications and unidentified shuttles complete.``Conclusion: Hostile elements in control of ECA command.
Exit Computer 2 line 0 = A relatively new weapon design, the plasma needle fires a bolt of superheated plasma in a rapidly degrading magnetic "case."``
Exit Computer 2 line 1 = The "case" consists of a spinning coil of electrons, resembling ball lightning.

new mission line 0 = Exit this level.

# define items for sale in STORE
number of available items = 6
item index 0 = 7
item index 1 = 2
item index 2 = 3
item index 3 = 4
item index 4 = 5
item index 5 = 6
