;
;   CIVILIZATION In-Game Tutorial
;

@KINGDOM
@width=120
@y=5
@title=Civ Tutorial
This screen is for adjusting tax, science 
and luxury rates.
You can switch between sliders by pressing Up 
or Down on the Controller Key  to change tax rate.
Also this screen provides information about the current government
 and gives you the opportunity to change it by pressing the 'Revolution' key.

@SPACERACE
@title=Civ Tutorial
Once a civilization discovers Space Flight 
and builds the Apollo wonder, these screens 
will show the progress of your space ship 
and the other civ's spaceships.

@SPACERACE2
@title=Civ Tutorial
On this screen you can assign various 
space ship components using the shortcut keys. 
You need to build at least 3 Modules (one of each type), 
2 components (one of each type) and 15 structurals before you 
can launch the ship. Other space ship designs give you more 
optimal ships that can reach Alpha Centauri sooner.

@CIVILOPEDIA
@title=Civ Tutorial
Civilopedia contains the detailed information 
about all aspects of the game. The information is 
classified into categories. To get the information, 
simply choose the necessary category and then the specific topic.

@ADVISORS
@title=Civ Tutorial
Using the advisors submenu you can get access 
to the various advisors.

@CITYSTATUS
@title=Civ Tutorial
On this screen, you can view a list of all your 
cities and their production. You can also select 
a city to jump to that city's screen.

@DEFENCEMINISTER
@title=Civ Tutorial
On this screen, you can view a list of all your 
active units, units lost in battle, and units 
under construction.

@FOREIGNMINISTER
@title=Civ Tutorial
On this screen you can view a list of all your 
diplomatic contacts. Also from this screen you 
can jump to the diplomatic dialogue screens.

@ATTITUDEADVISOR
@title=Civ Tutorial
On this screen, you can view the list of all 
your cities and their population. Also you can 
jump to the city screen.

@TRADEADVISOR
@title=Civ Tutorial
On this screen you can get information about 
trade routes, supply and demand, and the 
maintenance cost of all city improvements.

@SCIENCEADVISOR
@title=Civ Tutorial
This screen uses beakers to show the amount of 
completed research and the amount of research necessary 
before the next breakthrough. 
It also catalogs the advances you have completed. 

@GAMESCORE
@title=Civ Tutorial
On this screen you can get information about 
your current game score. 

@CITYSCREEN
@title=Civ Tutorial
This screen contains brief information 
about the city - it's inhabitants, production 
and buildings. If there are arrows on the bottom 
of the screen, it means that the text or list 
occupies more than one screen and is divided 
into several pages. Press the Controller Key Up or Down
to go through the pages. You can also press the 
Controller Key Left or Right to shift between your cities.

@CITIZENINFORMATIONSCREEN
@title=Civ Tutorial
This screen contains information about the city's 
inhabitants - the number of happy, satisfied and 
unsatisfied citizens. It also shows the number of 
specialists - actors, scientists and taxmen.  
This information helps you to avoid revolts 
and make the city's economy more effective.

@CITYPRODUCTION
@title=Civ Tutorial
The screen contains the information about current 
production in the city. Also, from this screen you 
can manage city production. 

@CITYPRODUCTION_IMPROVEMENTS
@title=Civ Tutorial
This screen contains the list of city improvements 
which can be built in the city. To choose which 
city improvement will be built, use the 
Controller Key Up and Down to cycle between the options,
 and then press Key 5 to select it. To close the screen, 
use Left Selection Key. The Right Selection Key 
opens the Civilopedia screen with detailed information 
about the chosen building.


@CITYPRODUCTION_GROUNDUNITS
@title=Civ Tutorial
This screen contains the list of ground units that 
can be built in the city.

@CITYPRODUCTION_AIRUNITS
@title=Civ Tutorial
This screen contains the list of air units that 
can be built in the city.

@CITYPRODUCTION_NAVALUNITS
@title=Civ Tutorial
This screen contains the list of naval units that 
can be built in the city.

@CITYPRODUCTION_WONDERS
@title=Civ Tutorial
The screen contains the list of Wonders that 
can be built in the city.

@CITYPRODUCTION_AUTO
@title=Civ Tutorial
On this screen you can set automatic production 
for current city. If you would like to increase 
your military power, you should select "Military Advisor". 
Otherwise, if you are interested in city economic growth
you can  select "Domestic Advisor". By choosing "Both" 
the city will take turns building civil and military buildings and units.

@RESOURCESCREEN
@title=Civ Tutorial
This screen contains information about the territory around the city: 
terrain improvements, pollution, and natural resources. 
The mini map contains information about resources 
and terrain improvements such as irrigation, mines, 
roads, railroads and fortifications. You can see units 
and pollution skulls on the map. Areas that belong to other cities 
is shown as white-colored squares. 
On this screen you can manage mining operations. 
You can use the Controller Key to move the cursor on the minimap.
Pressing the Controller Key Center will cause resources to 
be "picked" / "placed" on square.
Also, if a city has more than 5 population, you can use the 
numeric shortcut keys to convert artists into the tax collectors or scientists.


@TRADEINFORMATION
@title=Civ Tutorial
This screen contains information about the city's 
financial conditions - it's profit and loss due to corruption. 
The screen also shows information about taxes and how they are 
distributed between science, luxury and the city's treasury. 
Also if the city has trade relations with other cities, 
this screen contains information about those trade routes 
and their profitability.

@UNITPRESENT
@title=Civ Tutorial
This screen contains information about the units that are 
supported by the city. Each unit has the following characteristics: 
A - attack, D- defense, M-movement, HP - hitpoints, FP - fire power. 
Also, from this screen you can give orders to units 
that are stationed in the city.

@UNITSUPPORTED
@title=Civ Tutorial
This screen contains information about units 
that are supported by the city. It also shows
 their characteristics. 
Also, from this screen you can give orders to the supported units.

@CITYIMPROVEMENTS
@title=Civ Tutorial
This  screen contains information about the buildings 
completed in a city their upkeep costs. 
From this screen you can sell city improvements. 
You cannot sell Palace and Wonders of the World. 
Also, you cannot sell more than one improvement per city per turn.

@RENAME
@title=Civ Tutorial
You can rename the city on this screen.

@UNITORDERSSCREEN
@title=Civ Tutorial
This screen contains the list of the orders which you can give
 to the selected unit. To choose the desired order, 
you can use the Controller Key Up or Down or numeric hot keys. 
Choose "Build new city" from the list of orders.

@LEFTMENU
@title=Civ Tutorial
Using the game menu you can jump to the advisors menu, 
change the game's settings, change the kingdom's tax rate, 
design your spaceship or get help using "Civilopedia".

@SCIENCESCREEN
@title=Civ Tutorial
You can select a new advance for research on this screen.
 New advances will allow you to build new city improvements, 
units and wonders of the world.

@DIPLOMACYSCREEN
@title=Civ Tutorial
On this screen you can establish diplomatic relations 
with other rulers: exchange technology, conclude treaties and declare war.

@UNITMODE
@title=Civ Tutorial
When one of your units is active, the title bar across the 
top of the screen will contain information about this unit. 
For example, your first active unit is a settler, 
so its name is in the title bar. In addition, information 
about that unit is shown: "AD" stands for Attack and Defense, 
"M" is the current number of Movement points of the unit and 
"HP" is the number of lifepoints of the unit.

@CITYMODE
@title=Civ Tutorial
When one of your cities is active, the Title contains this
 city's statistics. You can see current production item's 
name and information about the city's resources.

@FREEMODE
@title=Civ Tutorial
If no unit is chosen the Title contains information
about the game year, population, science development
level and treasury of your civ.

@ENDOFTURN
@title=Civ Tutorial
You do not have any active units. Now you can finish your 
turn using Right Selection Key.

@MINIMAP1
@title=Civ Tutorial
You can use the minimap to scroll around the map and to 
switch between units. While in the minimap, you can also 
shift the cursor into Units cursor mode or city cursor mode 
using the Key 0. The white frame on the map shows your current 
location. Pressing Key "*" a second time closes the minimap.

@MINIMAP2
@title=Civ Tutorial
You can use the minimap to scroll around the map and to 
switch between units. While in the minimap, you can also 
shift the cursor into Units cursor mode or city cursor mode using the Key 0. 
The white frame on the map shows your current location. 
Pressing Key "#" a second time closes the minimap.

@TILECM
@title=Civ Tutorial
This is the tile cursor mode. In this mode you can move 
the cursor all around the map with the Controller Key. 
When the cursor is placed on a unit, you can activate 
it by pushing once on the Key 5. Double pressing the Key 5 
will open the Civilopedia screen with the information about 
that terrain tile. When the cursor is placed on a city, you 
can open the City screen, by pushing once on Key 5. When the 
cursor is placed on a open territory you can see the Civilopedia 
screen about that terrain tile by double pushing the Key 5.

@CITYCM
@title=Civ Tutorial
This is city cursor mode. In this mode you can shift between
 your cities by using the Controller Key Left and  
Controller Key Right. Pressing the Key 5 opens the city control screen.

@AUNITSCM
@title=Civ Tutorial
This is active units cursor mode. In this mode you can 
shift between your active units by using the Controller Key Left
 and  Controller Key Right. Pressing the  
Key 5 opens the Unit control screen. 

@PUNITSCM
@title=Civ Tutorial
This is the all units cursor mode. Under this mode 
you can shift between your all units (they are units 
to which you ordered "fortify", "sleep" or "wait") 
by using the Controller Key Left or Right.
Pressing the Key 5 opens the Unit control screen. 

@END
