

nobar

scene

0	1 image( doublebuffer 0 )
0	3 text( INGAME_ALPS_MISSION_12_TEXT_9 0 0 95 176 20 )

2000	1 alpha ( 0 )
2500	1 alpha ( 16 )

500	3 alpha ( 16 )
2000	3 alpha ( 16 )
2500	3 alpha ( 0 )

continue 2500

scene

0	1 image( doublebuffer 16 )
1500	1 alpha ( 16 )

100	30 sound( data\sound\sequences\common_sounds\car_door_open.raw 0 128 0 )
900	31 sound( data\sound\sequences\common_sounds\car_door_close.raw 0 128 0 )

continue 1500


scene

0	1 image( doublebuffer 16 )
0	2 image( sequences\characters\cassidy-tiny.tga 0 )
0	3 text ( INGAME_ALPS_MISSION_4_CASSIDY_8 0 )

0	2 moveto ( 0 83 )

200	2 alpha ( 16 )

500	3 alpha ( 0 )
700	3 alpha ( 16 )

600	1 sound( data\sound\sequences\alps_objective4\sequence3_1.raw 0 128 1 )



scene


0	1 image( doublebuffer 16 )
0	2 image( sequences\characters\cassidy-tiny.tga 16 )

0	2 moveto ( 0 83 )

200	2 alpha ( 0 )

continue 200
