;081104 the alps mission 6 jay game text 2


nobar

scene

0	1 image( doublebuffer 0 )
0	3 text( INGAME_ALPS_MISSION_12_TEXT_9 0 0 95 176 20 )

2000	1 alpha ( 0 )
2500	1 alpha ( 16 )

500	3 alpha ( 16 )
2000	3 alpha ( 16 )
2500	3 alpha ( 0 )

continue 2500

scene

0	1 image( doublebuffer 16 )
800	1 alpha ( 16 )

100	31 sound( data\sound\sequences\common_sounds\bus_door_close.raw 0 128 0 )

continue 800








