balancing_default_center_adjust = 0;    // Tasapainotuspisteen default poikkeama pelaajan autosta (metrein)

character
{
	balancing_center_adjust = 0;

        balancing_behind
        {
                near_limit = 0;               // lhempi raja (metrein tasapainotuspisteest)
                near_speed_modifier = 115;    // nopeuskerroin lhemmll rajalla
                far_limit = 50;              // kauempi raja (metrein tasapainotuspisteest)
                far_speed_modifier = 130;     // nopeuskerroin kauemmalla rajalla
        }
        balancing_ahead
        {
                near_limit = 50;              // lhempi raja (metrein tasapainotuspisteest)
                near_speed_modifier = 100;    // nopeuskerroin lhemmll rajalla
                far_limit = 100;              // kauempi raja (metrein tasapainotuspisteest)
                far_speed_modifier = 90;      // nopeuskerroin kauemmalla rajalla
        }

	name = Jacques;
	vehiclescript = boat1_jacques.txt;
	perception = 10;
	vehiclehandling = 10;
	selfcontrol = 10;
	impulsivity = 10;
	risktaking = 7;
	aggressivity = 10;
	speedfactor = 36.1;
	collisionendurance = 1;
	evasion = 0;
	nitro = 0;
	startpoint = 0;
	path = 0;
}