part                                       
{
                                         

       aiscript = data/scripts/storymode/theme1/objective1/ai.txt;       

       starttext = INGAME_MILAN_MISSION_1_START;                                                           

        startid = 1;                                                       
                        
        targetmarkerid = 1;                                
        waypointid = 7; 
 
        damagelimit = 50;                                                
	faileddamagetext = INGAME_MILAN_MISSION_1_FAILED_DAMAGE;                      

        dueltarget = malcolm;                                           
        faileddueltext = INGAME_COMMON_OBJECTIVE_FAILED;

}                                       


part                                       
{


        endbrake = 1; 
        aibrake = 1;                                              

//       aiscript = data/scripts/storymode/theme1/objective1/ai.txt;       

       starttext = COMMON_STORY_MODE_HINT_MAP_TEXT;                          
                   

//      startsequence = sequences/theme1/objective1_malcolm.txt;        
        endsequence = sequences/theme1/objective1_malcolm_end.txt;                                                              

        targetmarkerid = 1;                                                 
        waypointid = 6; 
 
//        timelimit = 60;                                                
//        failedtimetext = INGAME_MILAN_MISSION_1_FAILED_TIME;                       

        damagelimit = 50;                                                
	faileddamagetext = INGAME_MILAN_MISSION_1_FAILED_DAMAGE;                      

        dueltarget = malcolm;                                           
        faileddueltext = INGAME_COMMON_OBJECTIVE_FAILED;

	fame = 1000;							
//	extrafamesecond = 3;						
	extrafamedamage = 500;						
	achievement = 0;
	diaryid = 0;
                  
diaryid = 0;
       


}                                       


