startsequence = sequences/theme1/milan_a_lobby_intro.txt;
startitem = 0;
image = sequences/theme1/MZ-E1-A-mansion-inside.tga;
music = data/scripts/music/song7.txt;
//offset = 120;

character
{
	image = sequences/characters/malcolm-small.tga;
	text = LOBBY_MALCOLM;
	sequence = sequences/theme1/race1_malcolm.txt;
	race = race1;
}

character
{
	text = LOBBY_VISIT_OFFICE;
}
