random
{
        name = random_02;
        vehiclescript = generic_02.txt;
        basicspeed = 40;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_01_1;
        vehiclescript = generic_01_1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 4;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_02_1;
        vehiclescript = generic_02_1.txt;
        basicspeed = 40;
        steadiness = 10;
        route = 5;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04_1;
        vehiclescript = generic_04_1.txt;
        basicspeed = 60;
        steadiness = 10;
        route = 6;
        evasion = 1;
        oppositedirection = 0;
}



random
{
        name = random_03_2;
        vehiclescript = generic_03_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 5;
        evasion = 1;
        oppositedirection = 0;
}


random
{
        name = random_03_2;
        vehiclescript = generic_03_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 3;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = bus_01;
        vehiclescript = bus1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = dunebuggy;
        vehiclescript = dunebuggy.txt;
        basicspeed = 60;
        steadiness = 20;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = bus_01;
        vehiclescript = bus1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 3;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04_2;
        vehiclescript = generic_04_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 4;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_03;
        vehiclescript = generic_03.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04;
        vehiclescript = generic_04.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 7;
        evasion = 1;
        oppositedirection = 0;
}