	timelimit = 70;
	failedtimetext = INGAME_PARIS_MISSION_1_PART2_FAILED_PART_TIME;

part					
{
	starttext = INGAME_PARIS_MISSION_1_PART1_START;
	endbrake = 1;
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;
	startsequence = sequences/theme2/objective1_malcolm_1.txt;
	startid = 1;

	aiscript = data/scripts/storymode/theme2/objective1/ai.txt;

	targetmarkerid = 01;
	waypointid = 2;

	damagelimit = 65;
	faileddamagetext = INGAME_PARIS_MISSION_1_FAILED_DAMAGE;	
	vehicleid = 1;

}

part
{
	endbrake = 1;
	starttext = INGAME_PARIS_MISSION_1_PART2_START;			
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;
	startsequence = sequences/theme2/objective1_malcolm_2.txt;
	endsequence = sequences/theme2/objective1_malcolm_end.txt;

	targetmarkerid = 02;
	waypointid = 3;

	damagelimit = 65;
	faileddamagetext = INGAME_PARIS_MISSION_1_FAILED_DAMAGE;

	fame = 3000;
        extrafamesecond = 80;
        extrafamedamage = 500;
        achievement = 12;

diaryid = 12;

}
			



