character
{
	name = Penelope;                 // Nimi
	vehiclescript = car2.txt;     // Auto tst skriptist
	perception = 10;                  // Havaintokyky (1 - 10)
	vehiclehandling = 10;             // Autonksittelytaito (1 - 10)
	selfcontrol = 10;                // Itsehillint (1 - 10)
	impulsivity = 6;                // Impulsiivisuus (1 - 10)
	risktaking = 10;                  // Riskin otto (1 - 10)
	aggressivity = 1;               // Aggressiivisuus (1 - 10)
	speedfactor = 35;                // Perusmaksiminopeus (prosenttiluku, 1 - 100)
	collisionendurance = 1;          // Kestk trmyksi (0 = ei / 1 = kyll)
	evasion = 0;                     // Visteleek (0 = ei / 1 = kyll)
	nitro = 1;                       // Kyttk nitroa (0 = ei / 1 = kyll)
	startpoint = 0;                  // Lhtpaikan indeksi (0 = automaattinen)
}

random
{
        name = random_02;
        vehiclescript = generic_02.txt;
        basicspeed = 40;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_01_1;
        vehiclescript = generic_01_1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 4;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_02_1;
        vehiclescript = generic_02_1.txt;
        basicspeed = 40;
        steadiness = 10;
        route = 5;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04_1;
        vehiclescript = generic_04_1.txt;
        basicspeed = 60;
        steadiness = 10;
        route = 6;
        evasion = 1;
        oppositedirection = 0;
}



random
{
        name = random_03_2;
        vehiclescript = generic_03_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 5;
        evasion = 1;
        oppositedirection = 0;
}


random
{
        name = random_03_2;
        vehiclescript = generic_03_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 3;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = bus_01;
        vehiclescript = bus1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = dunebuggy;
        vehiclescript = dunebuggy.txt;
        basicspeed = 60;
        steadiness = 20;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = bus_01;
        vehiclescript = bus1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 3;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04_2;
        vehiclescript = generic_04_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 4;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_03;
        vehiclescript = generic_03.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04;
        vehiclescript = generic_04.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 7;
        evasion = 1;
        oppositedirection = 0;
}