	timelimit = 90;							
	failedtimetext = INGAME_PARIS_MISSION_4_PART2_FAILED_PART_TIME;	

part					
{
	starttext = INGAME_PARIS_MISSION_4_PART1_START;
	endbrake = 1;											
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;					
	startid = 1;	

	vehicleid = 1; 
	aiscript = data/scripts/storymode/theme2/objective4/ai.txt;	

	targetmarkerid = 1;							
	waypointid = 2;													

	damagelimit = 50;						
	faileddamagetext = INGAME_PARIS_MISSION_4_PART1_FAILED_DAMAGE;
					
	

}					

part
{
	endbrake = 1;
	starttext = INGAME_PARIS_MISSION_4_PART2_START;			
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;
	startsequence = sequences\theme2\objective4_jay_1.txt;
	endsequence = sequences\theme2\objective4_jay_end.txt;	
	
	aiscript = data/scripts/storymode/theme2/objective4/ai.txt;

	targetmarkerid = 2;									
	waypointid = 3;							
									
	damagelimit = 50;						
	faileddamagetext = INGAME_PARIS_MISSION_4_PART2_FAILED_DAMAGE;									
	fame = 4000;                                                      	
        extrafamesecond = 80;                                               	
        extrafamedamage = 500;                                                	
        achievement = 15;				

diaryid = 15;

}					



