startsequence = sequences/theme3/alps_a_lobby_intro.txt;
startitem = 1;
image = sequences/theme3/A-E1-A-villagerestaurant-inside.tga;
music = data/scripts/music/song15.txt;
//offset = 120;

character
{
	image = sequences/characters/malcolm-small.tga;
	text = LOBBY_MALCOLM;
	sequence = sequences/theme3/objective1_malcolm.txt;
	objective = objective1;
}

character
{
	image = sequences/characters/christos-small.tga;
	text = LOBBY_CHRISTOS;
	sequence = sequences/theme3/objective2_christos.txt;
	objective = objective2;
}

character
{
	image = sequences/characters/cassidy-small.tga;
	text = LOBBY_CASSIDY;
	sequence = sequences/theme3/objective3_cassidy.txt;
}

character
{
	text = LOBBY_VISIT_OFFICE;
}
