part					
{


	endbrake = 1;							

	aiscript = data/scripts/storymode/theme3/objective1/ai1.txt;	

	starttext = INGAME_ALPS_MISSION_1_PART1_START;
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;				

	startsequence = sequences/theme3/objective1_malcolm_1.txt;	
	endsequence = sequences/theme3/objective1_malcolm_2.txt;	

	startid = 1;							
	
	targetmarkerid = 1;
	waypointid = 2;							

	timelimit = 40;							
	failedtimetext = INGAME_ALPS_MISSION_1_PART1_FAILED_PART_TIME;

	damagelimit = 50;				
	faileddamagetext = INGAME_ALPS_MISSION_1_FAILED_DAMAGE;

       extrafamesecond = 107; 


}


part					
{


	endbrake = 1;	
	aibrake = 1;
		
	aiscript = data/scripts/storymode/theme3/objective1/ai2.txt;	
	
	starttext = INGAME_ALPS_MISSION_1_PART2_START;
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;				

	endsequence = sequences/theme3/objective1_teri_3.txt;
	
	targetmarkerid = 2;
	waypointid = 3;

	damagelimit = 50;				
	faileddamagetext = INGAME_ALPS_MISSION_1_FAILED_DAMAGE;
       
        dueltarget = Press1;
        faileddueltext = INGAME_ALPS_MISSION_1_PART1_FAILED_PART_TIME;
       
}				


part					
{


	endbrake = 1;							
	aibrake = 1;

	aiscript = data/scripts/storymode/theme3/objective1/ai3.txt;
	
	starttext = INGAME_ALPS_MISSION_1_PART3_START;
//	successtext = INGAME_COMMON_OBJECTIVE_SUCCESS;			
	
	endsequence = sequences/theme3/objective1_malcolm_end.txt;
	
	targetmarkerid = 3;
	waypointid = 4;

	timelimit = 28;							
	failedtimetext = INGAME_ALPS_MISSION_1_PART3_FAILED_PART_TIME;

	damagelimit = 50;				
	faileddamagetext = INGAME_ALPS_MISSION_1_FAILED_DAMAGE;
	
	distancetarget = Press1;
	distancelimitmin = 10;
	faileddistancemintext = INGAME_MONACO_MISSION_5_PART2_FAILED_DISTANCE_LIMIT_MIN;
        

	fame = 7000;							
	extrafamesecond = 107;						
	extrafamedamage = 500;						
	achievement = 24;				


diaryid = 24;

}




