character
{
        name = Gerard;                     // Nimi
        vehiclescript = limousine_ai.txt;   // Auto tst skriptist
        perception = 10;                  // Havaintokyky ( 1 - 10 )
        vehiclehandling = 10;             // Autonksittelytaito ( 1 - 10 )
        selfcontrol = 10;                // Itsehillint ( 1 - 10 )
        impulsivity = 6;                // Impulsiivisuus ( 1 - 10 )
        risktaking = 10;                  // Riskin otto ( 1 - 10 )
        aggressivity = 1;               // Aggressiivisuus ( 1 - 10 )
        speedfactor = 30.5;                // Perusmaksiminopeus ( 0 - 100 )
        collisionendurance = 1;          // Kestk trmyksi ( 0 = ei / 1 = kyll )
        evasion = 0;                     // Visteleek ( 0 = ei / 1 = kyll )
        nitro = 1;                       // Kyttk nitroa ( 0 = ei / 1 = kyll )
        startpoint = 5;                  // Lhtpaikan indeksi ( startpoint / 0 = automaattinen )
        path = 0;                        // Path ( 0 = ns. pelaajareitti / 1 = specialpath1 / 2 = specialpath2 )
}

random
{
        name = random_01;
        vehiclescript = generic_01.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 1;
}

random
{
        name = random_02;
        vehiclescript = generic_02.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_03;
        vehiclescript = generic_03.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 3;
        evasion = 1;
        oppositedirection = 1;
}

random
{
        name = random_01_1;
        vehiclescript = generic_01_1.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 4;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_02_1;
        vehiclescript = generic_02_1.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 5;
        evasion = 1;
        oppositedirection = 1;
}

random
{
        name = random_04_1;
        vehiclescript = generic_04_1.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 6;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_01_2;
        vehiclescript = generic_01_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 7;
        evasion = 1;
        oppositedirection = 1;
}


random
{
        name = random_03_2;
        vehiclescript = generic_03_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 8;
        evasion = 1;
        oppositedirection = 0;
}