random
{
        name = random_01;
        vehiclescript = generic_01.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_02;
        vehiclescript = generic_02.txt;
        basicspeed = 40;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_03;
        vehiclescript = generic_03.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_01_1;
        vehiclescript = generic_01_1.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 1;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_02_1;
        vehiclescript = generic_02_1.txt;
        basicspeed = 40;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_04_1;
        vehiclescript = generic_04_1.txt;
        basicspeed = 60;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}

random
{
        name = random_01_2;
        vehiclescript = generic_01_2.txt;
        basicspeed = 30;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}


random
{
        name = random_03_2;
        vehiclescript = generic_03_2.txt;
        basicspeed = 50;
        steadiness = 10;
        route = 2;
        evasion = 1;
        oppositedirection = 0;
}