part					
{
	startsequence = sequences/theme4/objective6_prince_1.txt;
        starttext = INGAME_MONACO_MISSION_6_START;

	aiscript = data/scripts/storymode/theme4/objective6/ai1.txt;
	
	damagelimit = 50;
	faileddamagetext = INGAME_MONACO_MISSION_6_FAILED_DAMAGE;

	endbrake = 1;							
	startid = 1;
        waypointid = 2;

}
	

part
{

	starttext = INGAME_MONACO_MISSION_6_TEXT_5;

	endbrake = 1;

	damagelimit = 50;
	faileddamagetext = INGAME_MONACO_MISSION_6_FAILED_DAMAGE;

	waypointid = 3;
}


part
{
	endbrake = 1;

	endsequence = sequences/theme4/objective6_fan_3.txt;

	damagelimit = 50;
	faileddamagetext = INGAME_MONACO_MISSION_6_FAILED_DAMAGE;

	waypointid = 5;
}
	

part
{
	aiscript = data/scripts/storymode/theme4/objective6/ai2.txt;
	endbrake = 1;
	startid = 20;
	vehicleid = 1;
	starttext = INGAME_MONACO_MISSION_6_START;

	targetmarkerid = 1;
	waypointid = 18;

	damagelimit = 50;
	faileddamagetext = INGAME_MONACO_MISSION_6_FAILED_DAMAGE;

	dueltarget = Prince; 
	faileddueltext = INGAME_MONACO_MISSION_6_FAILED_PLACEMENT;
  
	aibrake = 1;

	endsequence = sequences/theme4/objective6_prince_end.txt;

	fame = 12000;
	extrafamesecond = 150;
	extrafamedamage = 500;
	achievement = 41;

diaryid = 41;

}
