28 -9 1
0 0 0 4 9 31 //stand_ne
1 0 -1 4 9 31 //stand_nw
2 0 -1 4 9 31 //stand_sw
3 0 -1 4 9 31 //stand_se
4 0 -1 2 9 31 //walk_ne
5 0 -1 2 9 31 //walk_nw
6 0 -1 2 9 31 //walk_sw
7 0 -1 2 9 31 //walk_se
8 0 1 3 4 26 //fight_ne
8 1 2 3 1 20 //fight_ne
9 0 1 3 4 26 //fight_nw
9 1 2 3 1 20 //fight_nw
10 0 1 3 4 26 //fight_sw
10 1 2 3 1 20 //fight_sw
11 0 1 3 4 26 //fight_se
11 1 2 3 1 20 //fight_se
12 0 4 2 7 28 //attacked_ne
13 0 4 2 7 28 //attacked_nw
14 0 4 2 7 28 //attacked_sw
15 0 4 2 7 28 //attacked_se
16 0 -1 3 9 31 //SPELL_CASTER_NE
17 0 -1 3 9 31 //SPELL_CASTER_NW
18 0 -1 3 9 31 //SPELL_CASTER_SW
19 0 -1 3 9 31 //SPELL_CASTER_SE
20 0 -1 4 9 31 //SPELL_TARGET_NE 
21 0 -1 4 9 31 //SPELL_TARGET_NW
22 0 -1 4 9 31 //SPELL_TARGET_SW
23 0 -1 4 9 31 //SPELL_TARGET_SE


FILE FORMAT
START
NUM_OF_FRAMES
COMBATANT_STATE FRAME_NO MBM_INDEX DELAY POS_X POS_Y
COMBATANT_STATE FRAME_NO MBM_INDEX DELAY POS_X POS_Y
... ...
END