20 2 42 128
0 3 0 //stand
1 3 1
2 3 2
3 3 3
8 4 4//walk
12 4 8
16 4 12
20 4 16
40 2 20 //fight
42 2 22
44 2 24
46 2 26
48 1 28 //attacked
49 1 29
50 1 30
51 1 31
52 1 32 //die
53 1 33
54 1 34
55 1 35
56 2 36 //skills, to be added later
58 2 38
60 2 40
62 2 42


FILE FORMAT
START
NUMBER_OF_ANIMATIONS DELAY_PER_FRAME TOTAL_FRAMES_OF_ANIMATIONS MBM_FILE_SIZE
ANIMATION_OFFSET_IN_MBM FRAMES_OF_ANIMATION ANIMATION_OFFSET_IN_ITEM_BMP_ARRAY
ANIMATION_OFFSET_IN_MBM FRAMES_OF_ANIMATION ANIMATION_OFFSET_IN_ITEM_BMP_ARRAY
ANIMATION_OFFSET_IN_MBM FRAMES_OF_ANIMATION ANIMATION_OFFSET_IN_ITEM_BMP_ARRAY
... ...
END