4th December, 2017 - Release 5.00 (Standard 5, complete rewrite)
Added a new option to the on-screen game menu, to enable the user to change
from fullscreen to windowed (shaped) mode on the fly; minor tweakings.

16th October, 2017 - Release 5.00 * PUBLIC BETA *
Officially released through an "open beta testing" program.

29th July, 2017 - Release 5.00 * PRIVATE BETA *
Implemented new graphics system based on "skins" for both the game and the
instructions manual; all of the skin options can be changed via the included
"config.ini" file; the visualization mode can now be changed to "fullscreen";
added a new key configurator panel (settings are saved into the system
registry); all game buttons can now be operated via keyboard, mouse and touch
screen; new splash screen; new "about" screen; minor fixes and optimizations to
the source code; added support for .png images; added on-screen menu to the
"fullscreen" mode; added option to the menu to allow the editing of the
configuration file.

23rd February, 2015 - Release S4/2.05 (Standard 4, minor fixes)
Fixed a bug in the "drag and move the game" routine. 

26th January, 2015 - Release S4/2.04 (Standard 4, complete rewrite)
Completely rewritten source code in order to do major optimizazions; designed
new graphics; updated to the new standard "S4"; added a brand new splash
screen, allowing to hide/display it at the next startup; added instructions  
manual browser.

27th August, 2007 - Release S3/2.03 (Standard 3, minor graphics addition)
Minor graphics changes to the splash-screen; changed source a bit to use  
FMod.dll 3.7.5; minor graphics changes to the "About..." window; changed
program icons a bit; compiled with Delphi 6 for more stability.

7th March, 2001 - Release S3/2.02 (Standard 3, final)
New standard: totally rewritten sound routines. Fmod sound library 3.31 added;
new splash-screen and minor updates.

28th October, 2000 - Release 2.01 (shaped form and IA)
Shaped form added; game can be closed by pressing the ESC key anytime; sound
folder installation controller added; implementation for the Artificial
Intelligence of ghosts.

18th February, 2000 - Release 2.00
New implementation for key routines: you can now use arrow keys to move
Grab Man; highest scores are now saved in the Windows registry; "About" form
added; popup menu added.

11th December, 1999 - Release 1.04
Added the form-dragger routine; set the "scaled" form property to false: now
you can play with either small or big fonts viewing: the game form won't be
resized!

20th November, 1999 - Release 1.03 (bugfix three)
Killed another bug: this one affected the routine which set ghosts free.

15th November, 1999 - Release 1.02 (bugfix two)
Killed a minor bug in the clock routine: 10 was shown as 00; also changed some
image priorities for time viewing.

14th November, 1999 - Release 1.01 (bugfix)
Killed a terrible bug which made the game crash every time PacMan ate two or
more ghosts; splash-screen picture substituted.
